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Categories
Category Archives: Uncategorized
Snowboarding in Åre, Sweden
Last I’ve was out snowboarding with friends was January 2020, not long before the world went to shit and little did we know that there would be limited opportunities to do it again until 2 years later. It was around … Continue reading
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Momentum r1.0.0
INTROMomentum is a Cinema4D rig to output camera positional data in the StypeHF format over a network. This is aimed at the pre-production workflow when using disguise XR BASICSMomentum is packaged in a simple c4d project and consists of a … Continue reading
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Tagged c4d, camera tracking, disguise, stype, unreal engine, virtual production
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disguise & C4D workflows : 002 Simple cube stage setup
Hello everyone, following on from the previous blog post I’m going to be running through building from scratch the above disguise project and reasons behind the methods. Im going to be continuing this series in Cinema4D R21, I found a … Continue reading
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Casino Royal Blood
Straight from the job in Paris I was on the Eurostar and back in London for my next job, i knew that we had a a huge circular gauze and 12 x 0.68:1projectors to cover it as id been doing … Continue reading
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Filming in the Grand Palais Paris
After finishing in Milan i was on an early morning flight to Paris to do a job for ITR, I knew nothing abut the job apart that it was a secret. I landed front he airport and got a taxi to … Continue reading
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Hello old friend…….
Hello, how are you doing, its been a very long time since posting here such a busy 2016. Too much has happened to split this down into separate posts so here it is, the past 6 months rolled up packed down … Continue reading
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Brighton to Sadlers Wells
Straight after landing from Venice after coming form he ArtAV job i drove to Brighton where I had planned to stay the night, catch up with friends and see Novak’s projection mapping pice on the Brighton dome as part of … Continue reading
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In Venice with ArtAV for the Biennale
It started for me on the 21st of April when I was down at the ArtAV headquarters preparing for the Irish entry to the Venice architecture Biennale. The entry was buy Niall McLaughlin Architects and was called Losing Myself which reflects … Continue reading
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Tagged animation., ArtAv, Biennale, play, projection, quad-pod, venice, work
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Adobe Summit 2016
Late January this year I received first an email and then a call from Peter Harding, one of the directors of Hawthorn. We had never met before but Sarah Cox from d3 had recommended me for a job they had … Continue reading
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Late nights in the hills of southern Spain!
Ive just, today, in fact around 2 hours ago decided to start splitting down these blog posts in to a more sensible format. Rather than going through what has happened chronologically and trying to cram everything into one catchup post … Continue reading